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- define(["./defaultValue-f6d5e6da","./Transforms-c34ae887","./Matrix3-b2351961","./ComponentDatatype-ab629b88","./FrustumGeometry-0d1618d1","./GeometryAttribute-d91450b3","./GeometryAttributes-1e4ddcd2","./Math-355606c6","./Matrix2-7a8e9daf","./RuntimeError-9b4ce3fb","./combine-0c102d93","./WebGLConstants-7f557f93","./Plane-5931b53e","./VertexFormat-fbdec922"],(function(e,t,r,n,a,i,u,o,s,c,p,m,h,d){"use strict";const f=0,g=1;function l(n){const i=n.frustum,u=n.orientation,o=n.origin,s=e.defaultValue(n._drawNearPlane,!0);let c,p;i instanceof a.PerspectiveFrustum?(c=f,p=a.PerspectiveFrustum.packedLength):i instanceof a.OrthographicFrustum&&(c=g,p=a.OrthographicFrustum.packedLength),this._frustumType=c,this._frustum=i.clone(),this._origin=r.Cartesian3.clone(o),this._orientation=t.Quaternion.clone(u),this._drawNearPlane=s,this._workerName="createFrustumOutlineGeometry",this.packedLength=2+p+r.Cartesian3.packedLength+t.Quaternion.packedLength}l.pack=function(n,i,u){u=e.defaultValue(u,0);const o=n._frustumType,s=n._frustum;return i[u++]=o,o===f?(a.PerspectiveFrustum.pack(s,i,u),u+=a.PerspectiveFrustum.packedLength):(a.OrthographicFrustum.pack(s,i,u),u+=a.OrthographicFrustum.packedLength),r.Cartesian3.pack(n._origin,i,u),u+=r.Cartesian3.packedLength,t.Quaternion.pack(n._orientation,i,u),i[u+=t.Quaternion.packedLength]=n._drawNearPlane?1:0,i};const _=new a.PerspectiveFrustum,k=new a.OrthographicFrustum,y=new t.Quaternion,F=new r.Cartesian3;return l.unpack=function(n,i,u){i=e.defaultValue(i,0);const o=n[i++];let s;o===f?(s=a.PerspectiveFrustum.unpack(n,i,_),i+=a.PerspectiveFrustum.packedLength):(s=a.OrthographicFrustum.unpack(n,i,k),i+=a.OrthographicFrustum.packedLength);const c=r.Cartesian3.unpack(n,i,F);i+=r.Cartesian3.packedLength;const p=t.Quaternion.unpack(n,i,y),m=1===n[i+=t.Quaternion.packedLength];if(!e.defined(u))return new l({frustum:s,origin:c,orientation:p,_drawNearPlane:m});const h=o===u._frustumType?u._frustum:void 0;return u._frustum=s.clone(h),u._frustumType=o,u._origin=r.Cartesian3.clone(c,u._origin),u._orientation=t.Quaternion.clone(p,u._orientation),u._drawNearPlane=m,u},l.createGeometry=function(e){const r=e._frustumType,o=e._frustum,s=e._origin,c=e._orientation,p=e._drawNearPlane,m=new Float64Array(24);a.FrustumGeometry._computeNearFarPlanes(s,c,r,o,m);const h=new u.GeometryAttributes({position:new i.GeometryAttribute({componentDatatype:n.ComponentDatatype.DOUBLE,componentsPerAttribute:3,values:m})});let d,f;const g=p?2:1,l=new Uint16Array(8*(g+1));let _=p?0:1;for(;_<2;++_)d=p?8*_:0,f=4*_,l[d]=f,l[d+1]=f+1,l[d+2]=f+1,l[d+3]=f+2,l[d+4]=f+2,l[d+5]=f+3,l[d+6]=f+3,l[d+7]=f;for(_=0;_<2;++_)d=8*(g+_),f=4*_,l[d]=f,l[d+1]=f+4,l[d+2]=f+1,l[d+3]=f+5,l[d+4]=f+2,l[d+5]=f+6,l[d+6]=f+3,l[d+7]=f+7;return new i.Geometry({attributes:h,indices:l,primitiveType:i.PrimitiveType.LINES,boundingSphere:t.BoundingSphere.fromVertices(m)})},function(t,r){return e.defined(r)&&(t=l.unpack(t,r)),l.createGeometry(t)}}));
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